Outreach - Heart Puzzle

'''Note: after rescoping in January this game has been removed from the features list. It is not expected to be developed during the project's lifetime.'''

This was originally conceived as a minigame, but was rejected by the client at the pitch presentation as it didn’t teach enough. However, it would be suitable for a self-contained outreach game for children visiting the anatomy department. At present, these children are given paper puzzles on heart structure to solve.

A multi-part model of the heart is thrown into the air and the pieces scatter and fall. The user has to rotate each piece to the correct orientation and then drag them into place against the correct neighbouring pieces. If the pieces are brought together using the correct faces (there will need to be a check for relative orientation and for correct piece placement on trigger box overlap) they will snap together. The user should continue until the heart is completely assembled.To add a further level of challenge, this game could feature a timer (originally the main win condition when this was intended for university students). The player could either have to complete the puzzle within the time limit, or there could be a “best time” score to beat for additional user satisfaction.