Rescoped Learning Mode

'''Note: the features within Learning Mode had to be significantly reduced during January's rescoping. The old page has been archived.'''

Learning Mode was the first prototype to be handed over by the client. The aim of Learning Mode is to create a more engaging experience than a simple virtual encyclopedia by asking the user to select, rotate and manipulate models on screen in order to access information.

Learning Mode will now contain only a single "mode", similar to its original conception by the client.

Basic Anatomy Edit
Teaching aims: There should be a button which rotates the heart to its correct forward facing.
 * where the various structures of the heart sit in relation to one another
 * what they look like standing alone
 * what function each structure of the heart perform

The user should be able to rotate the heart to look at it from different angles.

The user should be able to make any given structure (and any number of structures) invisible so they can focus on particular areas. Each mesh will be assigned a slider which the user can use to set its transparency. This will mean 15 sliders in total - if mobile is to be implemented, we need some way to determine which sliders will be available at a given time, as 15 is too many to display on screen simultaneously.

Clicking on a structure will bring up a text box with the name of the part and relevant information. The user should be able to dismiss this text box in order to focus on studying the appearance of the heart model.

Asset list

 * Multi-piece heart model
 * 15 separate pieces
 * Flat coloured textures
 * Common UI elements
 * Custom slider
 * Text box for displaying structure name and summary
 * Reset orientation button